Link Search Menu Expand Document

Issues and Epic Planning

GitHub Issues allows project teams to track work that needs to be completed for a linked project. Individual issues can be filed by developers to suggest new features and fix existing bugs, and groups of related issues can be grouped together into “epics” using Milestones or GitHub Projects. Issues is heavily integrated into the GitHub workflow and provides functionality comparable to other professional issue management and ticketing tools used in industry, such as Jira.

In CMPSC 156, students will play multiple roles when it comes to managing an issue backlog. Students will act not only as developers looking to resolve issues through code changes, but also as product owners and managers, creating new issue requests based on “customer feedback” in deep dives of the legacy code project.

Types of Issues / Issue Templates

Generally, issues within legacy code projects fall into three categories:

  • Feature Requests / User Stories
  • Bug Reports
  • Code Refactor Requests

The majority of issues created in this course will fall under the first category. As part of a class activity on product management and product ownership, students will be advised to act as customers and file feature requests for tools that they believe are essential to improving the quality and usefulness of the product that they will be working on. This feedback will be used by the staff to form a set of epics and their related issues, which will be distributed to student teams.

To ensure that such issues are fully detailed for the developer, we establish issue templates for the three most common types of issues listed above. These issue requests standardize the issue creation process while encouraging students to think like a product owner.

Each issue template contains the following:

  • Feature Requests
    • A description of the feature in user story format
      • As a __, I can __, so that _____.
    • A longer discussion of the feature
      • This is a place for any supporting documentation, such as mockups or design considerations.
    • A checkbox list of acceptance criteria
      • Statements that should be true when the story is complete
    • A checkbox list of implementation TODOs, separated into sections for frontend, backend, and testing.
  • Bug Reports
    • A short description of the bug
    • A comparison of what the expected behavior is and what actually happens
    • An ordered list of steps to reproduce, along with information about the runtime environment
    • Any supporting error messaging, screenshots, links to relevant lines of code
  • Refactor Requests
    • A description of the part(s) of code to be refactored
    • A checkbox list of acceptance criteria
      • Statements that should be true when the story is complete
    • A checkbox list of implementation TODOs, separated into sections for frontend, backend, and testing.

Examples of issue templates are viewable in this GitHub repository. These are slightly modified from the Spring 2022 instance of CMPSC 156.

Issue templates can be set up at the organization level, and the setup instructions can be found on the GitHub Initial Setup page.

Starter Issues

In addition to the above types of issues, we also establish a special designation for “starter” issues. These issues are small, trivial issues designed to ease students into the legacy project codebases. Through this process, students will familiarize themselves with the structure of the codebase, with the goal of being able to identify where in a codebase a new feature must be added. Students are also able to practice the formal deployment and pull request processes set in place, such as required testing and code coverage, reviews from team and staff, and linked issues / Kanban board management.

Each team should be assigned enough issues such that there is at least one issue per every two students on the team. This allows team members to pair on the starter issues, overcoming any challenges as a pair before proceeding to work on larger issues on their own.

Historically, most “starter” issues have been frontend UI changes, mostly one-liners. These are the easiest to perform, since they do not require extensive knowledge of backend architecture and the underlying algorithms.

The following issues are examples of good starter issues:

  • Standardize input field names on a form (capitalization, grammar)
  • Change the title of a React page
  • Make a table column sortable
  • Replace a website favicon or logo
  • Adjust spacing of various website components

The starter issue workflow was last used in Spring 2021, when legacy code projects were assigned to specific sections, and each team had their own unique epic. A specific “starter” label was used to designate such stories. Do NOT use GitHub’s built in “good first issue” label - this makes tagged issues publicly available / searchable!

Starter issues from the 2021 versions of legacy code applications can be viewed here:

In the current class setup, where there are two legacy code projects with two epics each, and each epic is replicated three times (once in each section), starter stories have been replaced with clerical setup tasks instead, such as establishing the Prod and QA lifecycle on Heroku and Storybook, generating any necessary authentication tokens, and setting up Codecov. If we are able to rearrange team projects to start earlier and allow more legacy code project time, this is one aspect that could be re-introduced.

Epic Creation

An epic is a collection of related user stories that will collectively accomplish a larger feature / goal when completed. Epics serve as an organizational tool for software teams, allowing teams to manage an issue backlog and effectively plan out developer time.

Epics in CMPSC 156 are very similar to epics used in software development teams. Student-reported features and bugs from the class product management activity are categorized by staff into mutually-exclusive epics, which are distributed back to student teams (one each) in the legacy project phase of the course.

This section outlines the general process for how epics, along with their corresponding issues, are formed for the legacy code project.

Creating Issues

Before we can create epics, we need to have issues (user stories, features, bugs) that we can assign to the students. Project issues can come from a variety of places, and anyone is allowed to create new issues as project repositories are made public, but the majority of issues will come from these three places:

  1. Unfinished or backlogged issues from previous iterations of the course

    This includes issues that were started by previous iterations of the class. If any pull requests to resolve these issues are still open, staff can close these pull requests and leave them as a resource for the next iteration.

  2. Project priorities, as determined by members of the staff

    If staff already have a roadmap planned for the project, and/or if the project is actively being used and the target customer needs a new feature developed (e.g. in Happy Cows), staff should create these issues.

  3. Student feature requests from product management / ownership activity

    As part of this activity, students will be advised to think like an end user and explore each legacy code project as a normal user. Students will have individually listed features and bugs that they encountered, and many will share similar ideas. Staff can sort through all student feedback after the activity and categorize any reported issues.

The primary source of issues is often the last item: the product ownership activity. Much of the epic creation process happens immediately after this activity, and must be done quickly to give students ample time to complete the project phase of the course.

Note that at this stage, the issues themselves don’t have to be fully fleshed out with acceptance criteria and implementation. This can either be completed after sorting into epics or left as an exercise for the student teams who will be completing the epic.

Forming Epics

After the majority of issues are formed, staff will convene to look through student feedback and categorize any reported issues into mutually-exclusive epics that can be presented to student teams for the legacy code phase of the course. Each team will receive exactly one epic, whose completion should allow the student team to receive a satisfactory project grade.

When sorting issues into epics, we generally follow a few guidelines to ensure teams will have a smooth experience completing the legacy code project phase of the course:

  • Every epic should be completable by a single student team in a single quarter.

    In other words, student teams should not have to initially feel that the scope of work is too large, especially when compared to similar epics assigned to other teams.

    This will generally mean that each student has at least two main issues that they will work on individually, aside from starter stories. If students feel that an issue is too large, they are welcome to break it down into multiple sub-issues, which can be pull-requested and graded individually.

    Students are heavily encouraged to properly manage their time as a team and avoid waiting until the last minute to submit pull requests, as the proportion of pull requests received in the last few days of the project is much larger than those received earlier. This also allows for more time to properly address review feedback, as students are not rushed to get issues merged before final presentation demos.

  • Epics within the same codebase should be mutually exclusive (to the extent possible).

    In other words, two distinct epics should avoid touching the same files or blocks of code in a codebase unless absolutely necessary.

    This is done to avoid delays due to merge conflicts. While it is helpful for students to learn how to resolve merge conflicts, we don’t want teams to constantly stomp over each other’s work and spend time maintaining existing PRs when it could be spent on developing new features instead.